1- Start with the base attack value written on the card.
Example: Start with 2.
2 - An attacker’s attack modifiers are applied first. These modifiers include bonuses and penalties from active ability cards, items, and other sources (e.g., +1 Attack from POISON).
Example: In this case the Mindthief has an active ability card that gives +2 attack to all melee attacks. The new attack damage is 4.
3 - Next, an attack modifier card is drawn from the attacker’s attack modifier deck and applied.
Example: A x2 was drawn doubling the attack and making damage 8.
4 - Lastly, the defender’s defensive bonuses are applied. This reduces the incoming attack value for each individual enemy targeted based on each defender’s own shield modifier or other defensive bonuses.
Example: The defender is an elite guard, so he has a passive effect that gives him a shield 1 and his ability card gives him an additional shield 1. Reducing the total damage to 6.
Note: The guard also has retaliate 2, so the Mindthief would take 2 damage after this attack.
5 - Record this damage on the monster stat sheet.
For any attack that targets multiple enemies, an attack modifier card is drawn for each target. It is not possible to target the same enemy with multiple attacks from the same ability.