Gloomhaven

Setting up monsters

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Steps for setting up monsters for a scenario:

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1 - Gather all the monster types you will be fighting.

The types of monsters needed are listed near the bottom of the scenario.

2 - Place monster standees only in the starting room at the beginning of a scenario. The rest are placed when the room is revealed.

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Look at the scenario map to see where to place these monsters.

Follow the Monster Key to determine whether to place a normal or elite monsters (or if a monster should be placed at all)

Normal monsters should be placed on the map with their corresponding standees in white bases, and elite monsters should be placed in gold bases.

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Monster standees each have a number to determine the order in which they act during their turn in the initiative order.

The standee numbers should be randomized whenever they are placed (even when revealing a new room).

This standee number only applies to determine the order in which the different monster figures act during their turn (and to track damage). This is a separate number than their ability cards initiative number which says when this group of monsters will go in the round.

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3 - Place the Monster Stat Cards into the sleeves with the monster's level face up. Each monsters current level is equal to the scenario level.

A monster’s base statistics will vary depending on the scenario level. Each edge of the cards, on both sides, reflects the statistics for a given scenario level. Rotate or flip the card to show the required level.

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4 - Find the matching Monster Ability card decks for the monsters and shuffle them.

Sometimes, multiple monster types use the same, more generic ability deck. For instance, Bandit Guards, City Guards, and Inox Guards all use the same “Guard” deck.

5 - Gather and shuffle the Monster Attack Modifier deck.

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When placing monsters from revealing a room, only the figures will need to be placed on the map (randomized) and following the monster key and scenario map (since statistic card and ability decks should already be setup).