Reputation is tied to a specific party and is tracked on the party sheet.
Any time a new party is formed, that party starts at 0 reputation.
Through event consequences or by completing certain scenarios, the party will gain or lose reputation. A party can have a maximum reputation of 20 and a minimum reputation of -20.
Many events have consequences that are only applied if the party meets specific reputation requirements.
When buying items, players modify the cost based on their reputation. These cost modifications are written next to the reputation track on the party sheet.
They receive a reduction in cost at a higher reputation.
They receive an increase in cost at a lower reputation.
Certain sealed envelopes are opened when a party reaches specific positive and negative values of reputation.
Reputation 10 or higher open the sun box.
Reputation 20 or higher add city event 76 and road event 67.
Reputation -10 or lower open the moon box.
Reputation -20 or lower add city event 77 and road event 68.