Gloomhaven

Attack: Area effects

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Some attacks and other abilities allow figures to target multiple hexes or multiple targets at the same time.

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In these cases, the area of effect for the ability is shown on the ability card.

Note: Any rotational orientation of the depicted diagram is valid.

a - Grey indicates the hex on which the figure is currently located. An area attack which includes a grey hex is always considered a melee attack.

Note: Even if the figure is normally ranged, the grey hex means the attack is melee and the figure must be standing in that position to attack the hexes in red.

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b - Red indicates the hexes with enemies affected by the ability.

For a ranged area attack, only one of the red hexes needs to be within the range specified, and it does not need to contain an enemy.

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Example: This attack indicates that the figure can perform a ranged “Attack 4” on a cluster of three hexes as long as at least one of those hexes is within Range 3.

Example: This attack indicates that the figure can perform a melee “Attack 3” on the cluster of three hexes.

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For any attack that targets multiple enemies, an attack modifier card is drawn for each target. It is not possible to target the same enemy with multiple attacks from the same ability.

Note: Abilities can never target allies (positive abilities meant for allies will use the term “affect” instead of “target”). An ally can be within the affected area of an attack, but they will not be targeted by it.

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Note: As long as an attack does not specify range, it is considered melee, such that it is possible to attack a non-adjacent target with a melee attack if hex configuration allows.