Gloomhaven

Play area example setup

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a - Modular board of map tiles (laid out according to scenario setup).

b - Map tiles connected by doors.

c - Setup of first room with all Overlay tiles, monsters, and characters.

d - Character mat for each player.

e - Hand of ability cards for that character.

f - Health and experience trackers.

g - Character tokens (for tracking persistent abilities).

h - Facedown battle goal.

i - Equipped item cards.

l - Shuffled deck of attack modifiers for each player.

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j - Monster statistic card.

k - Monster ability cards.

m - Shuffled deck of attack modifiers for monsters.

n - Damage tokens.

0 - Money Tokens.

p - Condition Tokens.

q - Element infusion table with all six elements in the "inert" column.

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