Gloomhaven

Persistent bonus (ability cards)

menu
Placeholder

Persistent bonuses can be identified by this symbol displayed on the card.

These ability effects will be active from the time the card is played until the conditions specified on the card are met.

Example: This summons is a persistent bonus that will stay in play until the summons is defeated or the player decides to place it in the lost pile.

Placeholder
Placeholder

These conditions usually track the number of times a particular game event has occurred, such as making or defending against an attack.

Place a token on the first marked position of the card’s action and advance it one space each time the effect is triggered, left to right, top to bottom.

Some persistent bonuses will also give a character experience, denoted by , when that charge of the bonus is expended (i.e., when the character token moves off that slot).

Placeholder
Placeholder

When the ability has been used once for each space on the card, remove the card from play by placing it in the lost pile.

Players must use the benefits of a persistent bonus when possible, even if no benefit is gained.

Placeholder

If there are no conditions specified or positions marked, the card may remain in the player’s active area for the rest of the scenario and can be removed from play at any time by placing it in the lost pile.

Example: The Spellweaver plays her Frost Armor ability, which negates the next two sources of damage against her. She places a character token on the first circle of the card (a). Then each time afterward that she normally would suffer 1 or more points of damage, the bonus is applied, the damage is negated, and the token is moved forward one space. Once the token moves twice, the card is moved to the player’s lost pile and the bonus is no longer active.

Placeholder
Placeholder