Gloomhaven

"Angry Face" FAQ

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Dooms

In general, Dooms are persistent negative effects applied to a specific enemy that last until you choose to discard the applied doom card, you play a different doom, or the enemy dies.

Any enemy that has a doom applied to them is considered "doomed."

Note that while bosses are immune to many negative conditions, they are not immune to dooms. Obstacles with hit points, however, cannot be doomed.

Note that unless a card specifically says it only affects summoned allies you own, it can affect any summoned ally, including those of other players.

When there are multiple "on enemy death" effects from Dooms, the players decide the order but all are evaluated together - they all take effect and don't interrupt each other. Also, Doom effects still trigger if the Doom moves from the monster since it was Doomed when those effects were evaluated.

You cannot have doom tokens on more than one enemy.

Felling Swoop (Card 378?):

For the bottom action, the move is considered a teleport and is subject to effects that affect moves (like immobilize and stun). Additionally, no hexes between the start and end are interacted with.

Frightening Curse (Card 383):

For the top bonus, if there are multiple enemies within range, you can choose which one to move the doom to.

Inescapable Fate (Card 397):

Note that is doom is special in that it cannot be applied to named enemies or bosses.

Wild Command (Card 398):

The attack in the bottom action is considered ranged since the word "range" is used.

Crashing Wave (Card 402):

This doom means you and all allies apply the curse effect to all attacks on the enemy (i.e. you curse the enemy), not that you are cursed every time you attack it.

Rising Momentum (Card 403):

For the doom, if there are multiple enemies within range, you can choose which one to move the dooms to.

Predator and Prey (Card 405):

As an example of this doom, if you were to perform a range 5 attack on the doomed enemy 2 hexes away, you would gain +3 attack. If this were to cause a negative bonus (due to an area effect attack), do not apply it.

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