Gloomhaven

Monster "maximizing" its attack by move

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After determining focus, how exactly does a monster chose its destination hex and how does it maximize its attack on its focus and any additional targets?

It will determine its final destination hex (the hex where it can attack it's focus) by using the prioritization rules below before moving. The evaluation is first done using the monster's current movement range. If the monster can't reach a hex from which to attack using the movement it has this turn, the rules are re-evaluated assuming infinite movement. Also, the monster uses its current attack when determining its attack/movement options, even if it may have a different (or no) attack when it eventually reaches its destination hex. If there are multiple hexes that meet the criteria, players decide ties.

1st - Attack its primary focus, losing/avoiding disadvantage if possible

2nd - Attack as many extra targets as possible

3rd - If there are still multiple attack locations with an equal number of different extra targets, use the focus rules (least amount of movement points*, then proximity, then initiative) from its starting position to determine which secondary target (in addition to the previous target(s)) should be included in the attack (repeating for a tertiary target, etc.) and select the attack location which includes these targets.

4th - Lose disadvantage on the extra targets (all equal priority, players decide ties)

5th - Use the least amount of movement points*

*Around walls, obstacles and hazards (if possible) using the normal, jumping and flying movement rules .