Agemonia

Enemy Movement: Capacity

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Maximum Capacity

An Enemy may only move into an area already at maximum capacity if:

» There are no Allies in that area, and

» They move out of that area during the same turn.

If, for any reason, an Enemy ends their turn in an area that is above its maximum capacity, move that Enemy back to the previous area they were in that was not above maximum capacity.

Large and Huge Enemies and Maximum Capacity

A large Enemy takes up 2 capacity in an area. A huge Enemy takes up 3 capacity in an area. A large or huge Enemy may only move into an area with a maximum capacity equal to or greater than the capacity it takes up.

A large or huge Enemy may only move into an area that it would take above its maximum capacity if:

» There are no Allies in that area, and

» They move out of that area during the same turn.