The Ally has Fly
The Ally may spend a maneuver to give one Enemy in the same area the Weakened condition.
Each the Ally rolls on a counts as 1 shield.
The Ally may spend a maneuver to increase the damage of the attack they perform this turn by 1.
The Ally may spend a maneuver to increase the stamina restored by its Empower action this turn by 1.
Once per scenario, the Ally may perform an attack that cause 2 damage to each Enemy within range 1. Any Enemies that suffer damage gain the Stunned condition. This does not use either an action or a maneuver.
The Ally still suffers damage, but that damage does not need to be tracked and the Ally cannot be exhausted.
While the Ally has fewer health than shown. increase the damage of any attack they perform by 1.
Each time the Ally rolls on a against an Enemy attack, if that Enemy is within range 1 they suffer 1 damage.
The Ally may spend a maneuver toremove one condition from any one Ally in line of sight within range 2.
Each time the Ally rolls on a , they may reroll that die.
The Ally is never Hindered,
The Ally has Evade 1 each turn.