Zuva'Sai Level 1
Runic Trajection
Make a range 3 magic attack using 2 .
Runic Blast
Spend 1 stamina. Make a range 2 magic attack using 3 .
Empower
Choose your Hero or another Hero within range 3. Roll 3 . The chosen Hero recovers an amount of spent stamina equal to the number of successes rolled.
Zuva'Sai Level 2
Bold Strike
Spend 1 stamina. Make a melee attack using 2 . This attack gets +1 success.
Aquatic Jolt (Hydromancer)
Spend 3 stamina. Roll a magic attack using 3 . This attack targets one Enemy in each of the first 3 areas in a straight line of sight from your area.
Domination (Telepath)
Spend 3 stamina. Choose a non-Elite Enemy in line of sight within range 3. The chosen Enemy gains the Dominated condition.
Zuva'Sai Level 3
Eye of Serupod
A passive action. When you lock 2 stamina on this action, summon the Eye of Serupod token in line of sight within range 1. Once on each of your subsequent turns, the Eye may move 2.
Search: The Eye reveals Story cards and triggers compulsory effects on them as a Non-Hero Ally does, but it may not interact with them in any other way.
Channel: When performing any action that has a ranged effect, you may perform that action as if your Hero is in the same area as the Eye, but doing so ends this passive action.
Rippling Image (Hydromancer)
A passive action. When you lock 2 stamina on this action, summon the Rippling Image token in line of sight within range 1. The Image has a taunt value of 10 and may be targeted by Enemies. If an Enemy attacks the Image, this passive action ends.
Psychic Link (Telepath)
A passive action. When you lock 1 stamina on this action, mark another Hero with the Psychic Link token. Once on each of the marked Hero's turns, they may recover 1 spent stamina.
Zuva'Sai Level 4
Cyclone
Spend an Inspiration gem. Push 3 all Enemies in line of sight within range 3.
Metamorphose (Hydromancer)
Spend an Inspiration gem. Mark a non-Elite Enemy in line of sight within range 3 with the Metamorphose token, Metamorphose symbol side up. The marked Enemy does not take a turn and moving out of its area does not provoke.
At the start of your next turn, flip the Metamorphose token to its Zuva’Sai symbol side. At the start of your next turn after that, this effect ends. This effect also ends if the marked Enemy is defeated.
Mind Blast (Telepath)
Spend an Inspiration gem. Make a range 6 magic attack using 3 . An Enemy that takes damage from this attack gains the Stunned condition.
Zuva'Sai Level 5
Runic Dispersion
Spend 4 stamina. Make a range 3 magic attack using 2 , and then another using 2 .
Shimmering Surge (Hydromancer)
Spend 3 stamina. Make a range 3 magic attack using 1 An Enemy that takes damage from this attack gains the Confused condition.
Wave of Apathy (Telepath)
Spend 2 stamina. All Enemies in line of sight in area 1 gain the Weakened condition.