Venia Level 1
Shadow Strike
Make a melee attack using 2 .
Void Bolt
Spend 1 stamina. Make a range 3 magic attack using 2 .
Precise Shot
Make a melee or ranged attack using 2 .
Venia Level 2
Bounding Charge
Spend 2 stamina. Make a melee attack using 2 . You may Jump 2, either before or after this attack.
Backstab (Assassin)
Spend 2 stamina. Make a melee attack using 4 . You may only target an Enemy with this attack if they are in an area that contains another Ally or a Pet.
Shadow Tentacles (Witch)
Spend 3 stamina. Make an area 1 magic attack using 2 .
Venia Level 3
Shadow Form
A passive action. When you lock 1 stamina on this action, gain the Invisible condition. If you lose the Invisible condition, this passive action ends. If this passive action ends, you lose the Invisible condition.
Lacerate (Assassin)
A passive action. If there is 1 stamina locked on this action, each Enemy that takes damage from one of your melee attacks gains the Bleeding condition.
Curse of Aox (Witch)
A passive action. When you lock 2 stamina on this action, mark an Enemy in line of sight within range 3 with the Curse of Aox token. Once on each of your turns, you may Drain 2 the marked Enemy. If the marked Enemy is defeated, this passive action ends.
Venia Level 4
Venomous Jab
Spend an Inspiration gem. Make a melee attack using 2 . Double the effect of any poison used during this attack.
Assassinate (Assassin)
Spend an Inspiration gem. Choose a non-Elite Enemy in the same area as your Hero and another Ally or a Pet. The chosen Enemy is defeated.
Witch's Flight (Witch)
Spend an Inspiration gem. Jump 6 and gain Evade 1 this turn.
Venia Level 5
Spider Web
Spend 2 stamina. Mark 2 adjacent areas in line of sight within range 4 with a Spider Web token. Each Enemy that moves into either of these 2 areas gains the Slowed condition.
Hamstring (Assassin)
Spend 3 stamina. Make a melee attack using 2 . An Enemy that takes damage from this attack gains the Weakened condition. You may Move 2, either before or after this attack.
Life Transference (Witch)
Your Hero suffers 2 damage. Another Ally in line of sight within range 3 recovers spent stamina and heals damage, in any combination, up to a total of 5.