Agemonia

Common Weapon Effects

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May be used as a melee attack weapon.

May be used as a ranged attack weapon.

May be used as a magic attack weapon.

Modifies the number of successes rolled in the attack, i.e. the amount of damage the attack causes.

Ranged attack weapons and some melee attack weapons have a minimum and maximum range they may be used at.

The weapon may have one weapon rune card attached to it for each rune icon shown. The weapon rune cards show this icon in their leftmost effect box.

One arrow card may be used when you attack with the weapon. The arrow cards show this icon in their leftmost effect box.

One poison card or token may be used when you attack with the weapon. The poison cards show this icon in their leftmost effect box. See Item Token Descriptions for a description of each poison token.

One Item token showing the gem slot icon may be placed on the weapon for each gem slot icon shown. See Item Token Descriptions.

You may either place an Item token onto the weapon during scenario setup, or during a scenario. To place an Item token onto the weapon during a scenario you must spend a maneuver. Place the Item token effect side up.

The effect of the Item token lasts until the end of the scenario. At the end of the scenario, discard the Item token. You may place an Item token onto a weapon that already has its maximum number of tokens on it. If you do, discard one of the tokens on it.