To make a social check against a stated difficulty value, follow this procedure:

1. Gather and Roll Dice: Adventurers with relevant skill dice, usually Speech dice, may choose to gather and roll available dice that would assist them in the social check.

2. Spend Tenacity: Each adventurer may choose to spend any amount of tenacity. The party can discuss these decisions together, but each adventurer must then commit to spend their own tenacity.

3. Resolve the Attempt: Compare the party’s total die results and spent tenacity to the difficulty value. If the combined total equals or exceeds the social check difficulty, you succeed at the check and gain the described benefit in addition to the choice’s outcome. If the total is less than the difficulty, you fail the check but resolve the choice’s outcome as described. Regardless of success, all skill dice rolled in the social check are exhausted.