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The Elder Scrolls: Betrayal of the Second Era
The Elder Scrolls: Betrayal of the Second Era
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Introduction
Introduction
3
Introduction
Introduction
Game Overview
Game Overview
Foundation Rules
Foundation Rules
Components
Components
1
Components
Components
Game Setup
Game Setup
6
Setup Procedure
Setup Procedure
Choosing a Starting Quest
Choosing a Starting Quest
Difficulty Levels
Difficulty Levels
Setup Diagram
Setup Diagram
Starting Quest Example
Starting Quest Example
Province Codes
Province Codes
Adventurer Rules
Adventurer Rules
38
Adventurer Mat Anatomy
Adventurer Mat Anatomy
1
Adventurer Mat Anatomy Overview
Adventurer Mat Anatomy Overview
Adventurer Creation
Adventurer Creation
2
Adventurer Creation Overview
Adventurer Creation Overview
Peoples of Tamriel
Peoples of Tamriel
Stats
Stats
5
Stats Overview
Stats Overview
Health
Health
Bonus HP
Bonus HP
Stamina
Stamina
Magicka
Magicka
Component Limits
Component Limits
1
Component Limits Overview
Component Limits Overview
Skills
Skills
4
Skills Overview
Skills Overview
Skill Lines
Skill Lines
Combat
Combat
Skill Dice Tips
Skill Dice Tips
Cooldown Track
Cooldown Track
4
Cooldown Track Overview
Cooldown Track Overview
Cooldown Stat
Cooldown Stat
Recovering Dice
Recovering Dice
Fatigue
Fatigue
Active Slots
Active Slots
2
Active Slots Overview
Active Slots Overview
Fatigue Dice in Active Slots
Fatigue Dice in Active Slots
Race Reference Sheet
Race Reference Sheet
1
Race Reference Sheet Overview
Race Reference Sheet Overview
Class Reference Sheet
Class Reference Sheet
2
Class Reference Sheet Overview
Class Reference Sheet Overview
Triggering Class Abilities
Triggering Class Abilities
Tenacity
Tenacity
1
Tenacity Overview
Tenacity Overview
Adventurer Creation Examples
Adventurer Creation Examples
1
Adventurer Creation Examples Overview
Adventurer Creation Examples Overview
Inventory
Inventory
1
Inventory Overview
Inventory Overview
Item Cards
Item Cards
5
Item Cards Overview
Item Cards Overview
Item Subtypes
Item Subtypes
Item Traits
Item Traits
Item Keywords
Item Keywords
Item Card Anatomy
Item Card Anatomy
Advancements
Advancements
7
Advancements Overview
Advancements Overview
Increase an Attribute
Increase an Attribute
Increase Cooldown Stat.
Increase Cooldown Stat.
Increase Tenacity
Increase Tenacity
Promote Your Class
Promote Your Class
Add a Skill Line
Add a Skill Line
Add Magicka Stat.
Add Magicka Stat.
Adventurer Rules Overview
Adventurer Rules Overview
Game Phases
Game Phases
54
New Day Phase
New Day Phase
1
New Day Phase Overview
New Day Phase Overview
Overland Phase
Overland Phase
5
Overland Phase Overview
Overland Phase Overview
Overland Map
Overland Map
Overland Tokens
Overland Tokens
New Day & Overland Phases Example Day 1
New Day & Overland Phases Example Day 1
New Day & Overland Phases Example Day 2
New Day & Overland Phases Example Day 2
Party Size
Party Size
1
Party Size Overview
Party Size Overview
Encounter Phase
Encounter Phase
16
Resolving Encounters
Resolving Encounters
3
Resolving Encounters Overview
Resolving Encounters Overview
Overland Card Anatomy
Overland Card Anatomy
Encounter Results
Encounter Results
Overland Encounter Example (Day 2)
Overland Encounter Example (Day 2)
1
Overland Encounter Example (Day 2).
Overland Encounter Example (Day 2).
Encounter Type Icons on Overland Cards
Encounter Type Icons on Overland Cards
1
Encounter Type Icons on Overland Cards.
Encounter Type Icons on Overland Cards.
Town Encounters
Town Encounters
4
Town Encounters Overview
Town Encounters Overview
Traveling Caravans
Traveling Caravans
Town Effect
Town Effect
Town Actions
Town Actions
Town Features
Town Features
1
Town Features Overview
Town Features Overview
Town Encounter Example
Town Encounter Example
1
Town Encounter Example Overview
Town Encounter Example Overview
Social Checks
Social Checks
4
Social Checks Overview
Social Checks Overview
Difficulty Value
Difficulty Value
Social Check Sequence
Social Check Sequence
Social Check Example
Social Check Example
Encounter Phase Overview
Encounter Phase Overview
Reward Phase
Reward Phase
2
Reward Phase Overview
Reward Phase Overview
Reward Phase Example (Day 2)
Reward Phase Example (Day 2)
End of Day Phase
End of Day Phase
3
End of Day Phase Overview
End of Day Phase Overview
End of Day Phase Example (Day 2)
End of Day Phase Example (Day 2)
NPC Overland Movement
NPC Overland Movement
Quests
Quests
8
Guild Quests
Guild Quests
5
Guild Quests Overview
Guild Quests Overview
Guild Card
Guild Card
Quest Steps
Quest Steps
Linked Steps
Linked Steps
Guild Quest Step Anatomy
Guild Quest Step Anatomy
Side Quests
Side Quests
2
Side Quests Overview
Side Quests Overview
Side Quest Card Anatomy
Side Quest Card Anatomy
Quests Overview
Quests Overview
Ending the Session
Ending the Session
1
Ending the Session Overview
Ending the Session Overview
Campaign Journal
Campaign Journal
1
Campaign Journal Overview
Campaign Journal Overview
Campaigns
Campaigns
10
Campaigns Overview
Campaigns Overview
Successfully Completing a Session
Successfully Completing a Session
Continuing a Campaign
Continuing a Campaign
Campaign Setup
Campaign Setup
Campaign Journal Anatomy
Campaign Journal Anatomy
Losing the Campaign
Losing the Campaign
Quest Keywords
Quest Keywords
Major Keywords
Major Keywords
Minor Keywords
Minor Keywords
Guild Assist
Guild Assist
Endgame
Endgame
5
Endgame Overview
Endgame Overview
Endgame Setup
Endgame Setup
Endgame Phases
Endgame Phases
Endgame Encounters
Endgame Encounters
Final Victory and Defeat
Final Victory and Defeat
Game Phases Overview
Game Phases Overview
Battle Rules
Battle Rules
80
Modes of Battle
Modes of Battle
1
Modes of Battle Overview
Modes of Battle Overview
Enemies
Enemies
2
Enemies Overview
Enemies Overview
Quest Units
Quest Units
Enemy Pool
Enemy Pool
1
Enemy Pool Overview
Enemy Pool Overview
Enemy Chip Anatomy
Enemy Chip Anatomy
1
Enemy Chip Anatomy Overview
Enemy Chip Anatomy Overview
End of Session Difficulty EP
End of Session Difficulty EP
1
End of Session Difficulty EP Overview
End of Session Difficulty EP Overview
Battle Setup
Battle Setup
1
Battle Setup Overview
Battle Setup Overview
Battle Rounds
Battle Rounds
30
Round Sequence
Round Sequence
1
Round Sequence Overview
Round Sequence Overview
Map Definitions
Map Definitions
9
Adjacent
Adjacent
Closest
Closest
Farthest
Farthest
Impassable
Impassable
Occupied/Unoccupied
Occupied/Unoccupied
Range
Range
Sight
Sight
Target
Target
Toward
Toward
Retreating from Battle
Retreating from Battle
1
Retreating from Battle Overview
Retreating from Battle Overview
Adventurer Turns
Adventurer Turns
2
Adventurer Turns Overview
Adventurer Turns Overview
Adventurer Turn Example
Adventurer Turn Example
Actions
Actions
7
Move
Move
Engage
Engage
Explore
Explore
Resolving Skill Abilities
Resolving Skill Abilities
Rolling Skill Dice Outside of Battle
Rolling Skill Dice Outside of Battle
Tips for Resolving Dice Results
Tips for Resolving Dice Results
Class Ability
Class Ability
Battle Form
Battle Form
1
Battle Form Overview
Battle Form Overview
Preventing Damage
Preventing Damage
2
Preventing Damage Overview
Preventing Damage Overview
Preventing Damage Example
Preventing Damage Example
Damage Language and Type
Damage Language and Type
1
Damage Language and Type Overview
Damage Language and Type Overview
Enemy Turns
Enemy Turns
5
Enemy Turns Overview
Enemy Turns Overview
Enemy Turn Sequence
Enemy Turn Sequence
Enemy Movement
Enemy Movement
Enemy Skills
Enemy Skills
Enemy Turn Example
Enemy Turn Example
Battle Rounds Overview
Battle Rounds Overview
Defeat
Defeat
4
Defeat Overview
Defeat Overview
Defeated Enemies
Defeated Enemies
Defeated Adventurers
Defeated Adventurers
Full Party Defeat
Full Party Defeat
Status Effects
Status Effects
2
Status Effects Overview
Status Effects Overview
Status Effect Reference
Status Effect Reference
Cache Chips
Cache Chips
1
Cache Chips Overview
Cache Chips Overview
Lockpicking
Lockpicking
5
Lockpicking Overview
Lockpicking Overview
Difficulty Codes
Difficulty Codes
Lockpick Sequence
Lockpick Sequence
Common Item Lockpick Example
Common Item Lockpick Example
Legendary Item Lockpick Example
Legendary Item Lockpick Example
Obstacles
Obstacles
1
Obstacles Overview
Obstacles Overview
Clash
Clash
6
Clash Overview
Clash Overview
Clash Enemy Pool
Clash Enemy Pool
Clash Setup
Clash Setup
Clash Map Anatomy
Clash Map Anatomy
Clash Encounter Anatomy
Clash Encounter Anatomy
Clash Setup Example
Clash Setup Example
Delve
Delve
15
 Delve Overview
Delve Overview
Delve Enemy Pool
Delve Enemy Pool
Delve Setup
Delve Setup
Delve Setup Example
Delve Setup Example
Delve Map Anatomy
Delve Map Anatomy
Delve Card Anatomy
Delve Card Anatomy
Delve Exploration
Delve Exploration
Explorable Hexes
Explorable Hexes
Drawing Cards and Tiles
Drawing Cards and Tiles
Skyshards
Skyshards
Gaining Skyshards
Gaining Skyshards
Exploration Example
Exploration Example
Tip: Table Space and Delves
Tip: Table Space and Delves
Traps
Traps
Trap Sequence
Trap Sequence
Dungeon
Dungeon
5
Dungeon Overview
Dungeon Overview
Dungeon Enemy Pool
Dungeon Enemy Pool
Dungeon Encounter Anatomy
Dungeon Encounter Anatomy
Dungeon Setup
Dungeon Setup
Dungeon Setup Example
Dungeon Setup Example
Battle Objectives
Battle Objectives
1
Battle Objectives Overview
Battle Objectives Overview
End of Battle
End of Battle
2
End of Battle Overview
End of Battle Overview
End of Battle Cleanup
End of Battle Cleanup
Battle Rules Overview
Battle Rules Overview
Additional Rules
Additional Rules
32
Rolling a D6
Rolling a D6
1
Rolling a D6 Overview
Rolling a D6 Overview
Discard
Discard
1
Discard Overview
Discard Overview
Effect Timing
Effect Timing
1
Effect Timing Overview
Effect Timing Overview
Ability Terms
Ability Terms
12
Defeated Units on Tiles
Defeated Units on Tiles
Defeating Units
Defeating Units
Abilities and Action Limits (“Free”)
Abilities and Action Limits (“Free”)
Healing
Healing
Gaining Bonus HP
Gaining Bonus HP
Move and Place
Move and Place
Persistent
Persistent
Recover
Recover
Increase/Reduce
Increase/Reduce
Removing Units
Removing Units
Targetable Units
Targetable Units
Turn
Turn
Non-Standard Tenacity Results
Non-Standard Tenacity Results
2
Non-Standard Tenacity Results Overview
Non-Standard Tenacity Results Overview
Gaining Tenacity and Ability Example
Gaining Tenacity and Ability Example
Temporary Stat Adjustments
Temporary Stat Adjustments
1
Temporary Stat Adjustments Overview
Temporary Stat Adjustments Overview
Gaining and Losing Health (HP)
Gaining and Losing Health (HP)
1
Gaining and Losing Health (HP) Overview
Gaining and Losing Health (HP) Overview
Rounding
Rounding
1
Rounding Overview
Rounding Overview
Unit Relationships
Unit Relationships
6
Unit Relationships Overview
Unit Relationships Overview
Enemies
Enemies
Party
Party
Adventurers
Adventurers
Companions
Companions
“You”
“You”
Companion Turns
Companion Turns
4
Companion Turns Overview
Companion Turns Overview
Companion Turn Sequence
Companion Turn Sequence
Companion Skills
Companion Skills
Units Explained
Units Explained
Jailbreak Introduction Encounter
Jailbreak Introduction Encounter
1
Jailbreak Introduction Encounter.
Jailbreak Introduction Encounter.
Additional Rules Overview
Additional Rules Overview
FAQ
FAQ

The Elder Scrolls: Betrayal of the Second Era

Category: Tenacity

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  1. The Elder Scrolls: Betrayal of the Second Era
  2. Tenacity
Tenacity
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Tenacity Overview
Tenacity Overview
Contents of this Category
Adventurer Mat Anatomy
Adventurer Mat Anatomy
Adventurer Mat Anatomy Overview
Adventurer Mat Anatomy Overview
Adventurer Creation
Adventurer Creation
Adventurer Creation Overview
Adventurer Creation Overview
Peoples of Tamriel
Peoples of Tamriel
Stats
Stats
Stats Overview
Stats Overview
Health
Health
Bonus HP
Bonus HP
Stamina
Stamina
Magicka
Magicka
Component Limits
Component Limits
Component Limits Overview
Component Limits Overview
Skills
Skills
Skills Overview
Skills Overview
Skill Lines
Skill Lines
Combat
Combat
Skill Dice Tips
Skill Dice Tips
Cooldown Track
Cooldown Track
Cooldown Track Overview
Cooldown Track Overview
Cooldown Stat
Cooldown Stat
Recovering Dice
Recovering Dice
Fatigue
Fatigue
Active Slots
Active Slots
Active Slots Overview
Active Slots Overview
Fatigue Dice in Active Slots
Fatigue Dice in Active Slots
Race Reference Sheet
Race Reference Sheet
Race Reference Sheet Overview
Race Reference Sheet Overview
Class Reference Sheet
Class Reference Sheet
Class Reference Sheet Overview
Class Reference Sheet Overview
Triggering Class Abilities
Triggering Class Abilities
Tenacity
Tenacity
Tenacity Overview
Tenacity Overview
Adventurer Creation Examples
Adventurer Creation Examples
Adventurer Creation Examples Overview
Adventurer Creation Examples Overview
Inventory
Inventory
Inventory Overview
Inventory Overview
Item Cards
Item Cards
Item Cards Overview
Item Cards Overview
Item Subtypes
Item Subtypes
Item Traits
Item Traits
Item Keywords
Item Keywords
Item Card Anatomy
Item Card Anatomy
Advancements
Advancements
Advancements Overview
Advancements Overview
Increase an Attribute
Increase an Attribute
Increase Cooldown Stat.
Increase Cooldown Stat.
Increase Tenacity
Increase Tenacity
Promote Your Class
Promote Your Class
Add a Skill Line
Add a Skill Line
Add Magicka Stat.
Add Magicka Stat.
Adventurer Rules Overview
Adventurer Rules Overview
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