The Elder Scrolls: Betrayal of the Second Era

Town Encounter Example Overview

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The party resolves its town encounter at Lilmoth, so Ryan and Shannon refer to Lilmoth’s entry in the gazetteer.

1. There is no town effect to trigger at the start of the encounter. Instead, Lilmoth’s Oliis Bay Tradeways ability affects an adventurer who visits the town’s shop.

2. The players reveal the shop’s item cards and the trainer’s skill lines.

a. Lilmoth’s shop has 6 common items and no legendary items. The players draw 6 common cards: Oak Lightning Staff ( ), Bravil Melon Salad ( ), Steel Maul ( ), Old Aldmeri Orphan Gruel ( ), Stinkhorn Tonic ( ), and Palefrost Elk ( ).

b. Lilmoth’s trainer has 5 skill lines, so the players draw 5 tokens from the trainer bag and place them near the gazetteer: Acrobatics, Daedric Summoning, Heavy Armor, Restoring Light, and Shadow.

3. At this time, the party would resolve side quests that it could complete, but the party has no side quests to resolve yet.

After setting up the encounter, each adventurer has 2 town actions.

► Neither adventurer spends a personal action to visit the inn.

► The party’s Undaunted guild card gives each of them the Treasure Seekers town action, which gives each of them the option to discard all items in the shop, refresh them, and take any 1 item from the new selection. However, both adventurers like the current selection, so neither of them decides to use this action.

► Ryan wants future access to healing abilities, so he spends his first action to visit the trainer and take the Restoring Light skill line token. Then, he adds it to the right slot of his fourth attribute row.

► Shannon thinks the Shadow skill line will pair well with her One Hand and Shield and relatively high Stamina, so she also visits the trainer and adds that token to the right slot of her third attribute row.

► Ryan spends his second action to visit the shop. The shop has many common cards to choose from; fortunately, Lilmoth’s Oliis Bay Tradeways effect says that when an adventurer would shop for items, they take 2 cards instead of 1. Ryan takes the Oak Lightning Staff and the Bravil Melon Salad. Since his ready slots are not full, he decides to add both item cards to his ready slots.

► Shannon decides to visit the quest board, which allows her to draw a side quest card. She draws the top 2 cards from the Side Quest Deck, which are The Dark Forces of Greed and The Prodigal Bandit. The players read both cards; they agree that The Dark Forces of Greed looks easier to accomplish, since they are already close to Black Marsh’s southernmost conflict landmark ( ). Shannon takes that card, accepting it as a side quest for the party. After this, both adventurers have used their town actions, so the Encounter Phase is completed. The players proceed to the Reward Phase.