The Elder Scrolls: Betrayal of the Second Era

Gaining and Losing Health (HP) Overview

menu

Some effects can affect a unit’s Health stat or its HP chips.

• When an effect increases a unit’s Health stat, that unit gains a number of HP chips equal to the difference in value. If a unit’s Health stat decreases below the value of HP chips the unit currently has, remove HP until the unit has HP equal to its new maximum.

• When an effect adds HP chips in excess of a unit’s Health stat—but does not change the stat itself—those chips remain until the next End of Battle Cleanup step. Note that a unit can only gain HP in excess of its Health stat if the effect specifically allows for it.