Quest and overland encounters must be successfully completed to earn their XP or other rewards. If an encounter allows the party to choose how to complete it, the party must choose 1 option. If the party does not meet the requirements for a choice, it cannot choose it.
Encounters have 2 outcome types: peaceful or battle. When an encounter appears on an overland card, its outcomes are indicated by an icon:
• A peaceful ( ) outcome resolves the encounter without the players taking part in a battle.
• A battle outcome is resolved on the battle map. There are 3 modes of battle: clashes ( ), delves ( ), and dungeons (which do not appear on overland cards and have no icon).
Quest encounters are described either in their province’s gazetteer or on a side quest card and are triggered and resolved as their text specifies.
Overland encounters are described on overland cards and resolved as explained in the Overland Card Anatomy.