Front

1. Subtype Icon: This shows the item’s subtype.

2. Battle Form Icon: The adventurer must be in this battle form to use the item’s ability. No icon is shown if there is no battle form requirement.

3. Name.

4. Traits: These words are the item’s traits; they become relevant when referred to by other game effects.

5. Text Effect: This describes the item’s abilities and, if needed, the timing at which those abilities are triggered.

6. Keyword: This describes how the item’s abilities can be triggered.

7. Code and Card Number: This code stands for the set this card belongs to and its number within that set.

Back

1. Card Type: Each of the 2 types of item has a distinctive card back.

2. Lockpick Attempts: This is the number of times an adventurer may roll the lockpick dice for this card’s lockpick check when it is in a cache or otherwise treated as locked.

3. Difficulty Code: This is the code used to unlock this item if the item would be gained by a lockpick check. Each number in the circular framed positions below the item icon is a digit of the difficulty code. The adventurer who would draw that card must succeed at a lockpick check against the difficulty code.