A difficulty code has the following elements, shown on the backs of item cards and within the trap effect text of delve cards.

• Attempts: The number of times an adventurer may roll the lockpick dice (3 D6) during a lockpick check while trying to match the required results.

► The maximum number of lockpick attempts for an item is the top number on the back of the item card.

Lockpick attempts on common and legendary items

► The maximum number of trap lockpick attempts is shown as text in parentheses.

Trap lockpick attempts on delve card

• Digits: 3 or more digits, each of which the adventurer must match to succeed at their check.

► Each digit has a value of 1–6.

Key Digit: Each digit with a spiked border is a key digit and must be matched first, before the adventurer can attempt to match other digits. Key digits are typically only found on legendary items.

Key digit

Common

Legendary

Trap

Common item shown requires a 5, 2, and 2 to be rolled in any order. Legendary item shown has a key digit of 5, which must be rolled first, and then 5, 1, and 2 can be rolled in any order afterwards. Trap shown requires a 4, 5, and 2 to be rolled in any order.