Follow these rules for steps 1–3 of Battle Setup; while doing so, refer to the clash’s setup diagram.
1. Set Up the Battle Map: Place the clash tile or any other tiles in the play area as shown by the encounter.
2. Place Cache Chips: Place cache chips in the hexes shown on the clash setup diagram. Ensure each chip has the proper side up depending on if it is a or cache.
3. Deploy Enemies: Calculate an enemy pool (EP). Then, draw and deploy each enemy chip to the next numbered hex as shown in the diagram, starting with Hex 1, until all enemies are deployed for that encounter. Draw the highest level enemy possible without exceeding the EP, subtracting its level value from the EP, and then deploy its chip with the corresponding level faceup. If the diagram shows no numbered hexes that are unoccupied, do not deploy more enemies. Any points remaining in the EP after all enemy hexes are occupied are not used. Then, follow steps 4–6 as described in Battle Setup.