While Panic is in play, opposing Spirits must pay a penalty of 1 Essence to the general supply when invoking an Emotion. If the Spirit can’t pay the penalty, the Emotion cannot be invoked. Ha! Look at them run!

This is a Strong Emotion. It enters play, when the Mild Emotion FEAR is Empowered.

Empower is a Spirit Action available in the Full Game rules.

Related Rule(s)