Cerebria: The Inside World

Network of Thoughts

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The Network of Thoughts is an effective way for Emotions to travel through the Realms and Frontiers of Cerebria.

Move Emotion: Pay 2 Willpower to take one of your team’s Emotion cards from any slot on the Main board and place it in an empty Emotion slot adjacent to your Spirit Figure. Recalculate control of the affected Realms and Frontiers.

CONTROL: If your team controls this Realm, the cost is discounted to 1 Willpower.

ADJACENCY: As illustrated under the “Invoke Emotion” Action, the slot you can affect depends on your Spirit Figure’s location. A Spirit on a Frontier can move an Emotion only to the slot on that Frontier. A Spirit in a Realm can move an Emotion to either of the two slots in that Realm.