Whenever another Emotion leaves play, your team may choose a Gloom Spirit. That Spirit may: gain 1 Essence, or gain 2 WP, or draw 1 Emotion card. Whichever it is, just don’t tell Shame — he couldn’t face it.
This is a Strong Emotion. It enters play, when the Mild Emotion EMBARRASSMENT is Empowered.
Empower is a Spirit Action available in the Full Game rules.