RULES
Launch Tutorial
Assassin's Creed®: Brotherhood of Venice
Start playing right out of the box with Dized!
General
8
Overview
AC:BOV is a campaign game
How to Read the Rules
Number of Players
Golden Rules
Glossary
Game Contents (Collector Edition)
Credits
Introduction
1
<1> Starting Off
Game Turn
5
<2> Turn Phases
<3> Event Phase
<4> Overview of Assassin and Enemy Phase
<5> End of Turn Phase
<6> Failed Memory
Map
5
<7> Map Setup
<8> Hiding Spot
<9> Tower
<10> Chest
<11> Canal
Assassins
16
Assassin Actions
7
<13> Move & Trade
<14> Completing an Objective
<15> Use Fast Travel Station
<16> Use a Weapon
<17> Hiding and Searching Bodies
<18> Equip
<19> Save an Action
Stealth
4
<20> Incognito
<21> Exposed
<22> Detection Test
<23> Alert State
<12> Choosing an Assassin
<24> Equipment
<25> Armor
<26> Assassins' Health
<27> Playing as an Assassin Apprentice
Enemies
6
<28> Enemy Phase
<29> Enemy Reinforcement Step
<30> Enemy Movement Step
<31> Enemy Combat Step
<32> Hunt
<33> Boss
Campaign
9
<34> 100% Sync
<35> Diary of Memories and XP
<36> Villa
<37> Adjusting the Number of Players
<38> Blueprint Cards
<39> Leveling Up and Skills
<40> Headquarters Assignment Step
<41> Headquarters Steps Resolution
<42> Saving the Game
Additional Rules
9
<43> Collapse
<44> Escort
<45> Difficulty of the Game
<46> Optional Memory
<47> Time Limit
<48> Leonardo Da Vinci's Machines
<49> Restricted Area
<50> Setting up Two Maps Side by Side
<51> Playing on Two Map Side by Side
FAQ
Assassin's Creed®: Brotherhood of Venice
Can I place any type of a tile when I'm building the map
menu
Assassin's Creed®: Brotherhood of Venice
Can I place any type of a tile when I'm building the map
As long as the type (street, indoor, roof etc.) and the wall placement matches. The graphic on the tile does not need to match!
Related Rule(s)
<7> Map Setup