RULES
Dead Throne
Intro To Dead Throne
3
Description
What is Dead Throne?
How to start
Set Up
11
On the Map
4
Regions
Towns
Loot Buildings
Dead Zones
Box Set Up
Map Set Up
Card Tray
Characters - Starting Equipment
Symbols
Terms
Examples/Images
General Rules
20
Starting and Ending you turn
Moving/Path/Quick Paths
Interactions
Items
Equipping/Combos/Dropping
Enchanted/Tool/Using Items
Breaking/Repairing Items
Scrolls
Traps
Battling Opponents
The 4+ Rule
Fleeing
Battling Enemies
Health Board Rules
Essences
Combined Attacks
Picking Up and Dropping Items
Quests and Lone Quests
Merchants, Mages, Ring Rocks and Relics
Dying/Respawning/Battle End
Core Playing Modes
19
Competitive
4
Objective
Character and Game Set Up
Restrictions and Others
Ending the Game
Hero of Lirennor - Solo
5
Objective
Character and Game Set Up
Agrimor
Using the Board
Differences
Defender - Co-Op
10
Objective
Character and Game Set Up
Terms
Agrimor
Using the Board - XP and Levels
Moving as a Group
Groups - Group Battles
Enemies
Towns
Differences
Scenarios
5
Create your own Scenarios
3
Intro
Standard Co-Op Rules
Standard Solo Rules
Rogue Regions (Competitive)
Long Way Home (Co-Op)
FAQ
Dead Throne
Category: Core Playing Modes
menu
Dead Throne
Core Playing Modes
Next
Competitive
Contents of this Category
Competitive
Objective
Character and Game Set Up
Restrictions and Others
Ending the Game
Hero of Lirennor - Solo
Objective
Character and Game Set Up
Agrimor
Using the Board
Differences
Defender - Co-Op
Objective
Character and Game Set Up
Terms
Agrimor
Using the Board - XP and Levels
Moving as a Group
Groups - Group Battles
Enemies
Towns
Differences