RULES
Launch Tutorial
Robinson Crusoe
Start playing right out of the box with Dized!
Overview
2
Winning and losing
Quick round reference
Setup
5
1. Set up board and scenario sheet
2. Choose characters
3. Prepare Inventions & Equipment
4. Prepare card decks
5. Prepare the island
Round sequence
9
Overview of the round sequence
1. Event Phase
2. Morale Phase
3. Production Phase
4a. Action Phase: Planning
4b. Action Phase: Resolution
4c. Action Phase: Cleanup
5. Weather Phase
6. Night Phase
Actions
7
Threat Action
Hunt Action
Build Action
Gather Action
Explore Action
Arrange Camp Action
Rest Action
General rules
8
Unfulfilled demand
Resources and sources
Camp
Shelter, Roof and Palisade
Weapon level
Combat
Morale
Cooperative play and the First Player
Action pawns
4
Character Action pawns
Neutral Action pawns
Friday
Dog
Cards
254
Adventure cards (Build)
29
Accident
Breakdown
Broken lever
Broken tool
Coming to terms
Construction
Cut head
Dangerous work
Dark clouds in the sky
Fast work
Fear of the beasts
Hard work
Howling in the bushes
Hungry predator
In a hurry
Laborious work
Lack of hope
Monkey see
Nasty wound
Predator in the camp!
Savings
Sting
Tools inspection
Unmotivated
Tired
Visit of a predator
Weak construction
Windstorm
You need a bigger camp
Adventure cards (Explore)
29
Bamboo
Carcass
Cold wind
Dangerous terrain
Empty forest
Flu
It's going to rain
Lost
Lost in the thicket
Lost in the woods
Misadventure
Old grave
Old hut
Puma!
Remains of a settlement
Ruined hut
Secret cave
Shrine
Signs of fire
Storm on the horizon
Surprising discovery
Swamp
There's something in the air
Thorny bush
Tiger!
Vipers!
Wild berries
Wild dog
Wrong track
Adventure cards (Gather)
26
After the hurricane
End of source
Eyes in the bushes
Fruit
Furs
Gold coin!
Mushrooms
Nestlings
New flock
Nice surprise
Path of a predator
Pirate's chest
Shortage
Signs of a predator
Skeleton
Spider
Surprise in the bushes
Tracks of a predator
Twisted ankle
Unbelievable effort
Unexpected discovery
Unexpected troubles
Viper
Weather breakdown
Winter freezing
Winter is coming
Beast cards
1
About Beast cards
Event cards
71
About Event cards
Argument
Awful weather
Bad feelings
Bear
Body on the beach
Broken tree
Call of the wild
Catastrophe
Chronic tiredness
Cloudburst
Cold rain
Council
Culled area
Dangerous night
Depression
Despondency
Devastation
Disaster
Drought
Earthquake
Exhausting night
Fight
Fight in the dark
Fire
Flood
Foul weather
Frost
Heavy clouds
Heavy rain
Heavy rain is coming
High water
Howling from the woods
The island fights back
Jaguar
Landslide
Loss of hope
Memories of the cruise
Mess in the camp
Mist
Natural dam breaks
Night attack
Night howling
Otters
Poisoning
Precipice
Predator in the vicinity
Predator is near
Predators
Predators in the woods
Raging river
Rain
Ravenous predators
Ravishing hurricane
Ravishing windstorm
Rough passage
Searching for a new path
Slow work
Smoke on the horizon
Storm
Storm damage
Stroke of fate
Strong wind
Sunny beach
Termites
Thunderstorm
Unusually cold night
Vertigo
Weakness
Winter depression
Wrecked balloon
Invention/Item cards
31
About Invention/Item cards
Basket
Bed
Belts
Bow
Bricks
Cellar
Corral
Dam
Diary
Drums
Fire
Fireplace
Furnace
Knife
Lantern
Map
Medicine
Moat
Pit
Pot
Raft
Rope
Sack
Shield
Shortcut
Shovel
Sling
Snare
Spear
Wall
Mystery cards
53
About Mystery cards
Amulet with a portrait (Treasure)
Antique rapier (Treasure)
Backpack (Treasure)
Barrel (Treasure)
Bats (Creature)
Big ape (Creature)
Bite (Creature)
Blankets (Treasure)
Blowgun (Trap)
Blunt spear (Trap)
Bottle of wine (Treasure)
Boxes (Treasure)
Candles (Treasure)
Captain Stone's spyglass (Treasure)
Cave with furs (Treasure)
Ceremonial bowl (Treasure)
Collapse (Trap)
Compass (Treasure)
Confused (Trap)
Crocks (Treasure)
Furious tiger (Creature)
Giant snake (Creature)
Gold! (Treasure)
Gorilla (Creature)
Gremlins (Creature)
Hammock (Treasure)
Hatchet (Treasure)
Herbal mixture (Treasure)
Helmet (Treasure)
Net (Trap)
Old clothes (Treasure)
Old map (Treasure)
Old rifle (Treasure)
Poisonous spores (Trap)
Protective amulet (Treasure)
Ropes (Treasure)
Saber (Treasure)
Savage (Creature)
Scorpion (Creature)
Sharp blade (Trap)
Shiny jewel (Creature)
Snake (Creature)
Snare (Trap)
Spiders (Creature)
Spider web (Trap)
Strange disease (Trap)
Terrible scream (Trap)
Trapdoor (Trap)
Treasure map (Treasure)
Unleashed beast (Creature)
Unlucky incident (Trap)
Whip (Treasure)
Starting Equipment cards
9
About Starting Equipment cards
Bible
Biscuits
Empty bottle
Flask of rum
Hammer & nails
Pipe & tobacco
Pistol
Storm-glass
Wreckage cards
4
About Wreckage cards
Captain's chest
Food crates
Wrecked lifeboat
Arrange Camp card
Character sheets
5
About character sheets
Carpenter
Cook
Explorer
Soldier
Dice
2
Action dice
Weather dice
Island tiles
1
About Island tiles
Markers (wooden)
1
About markers
Scenarios
7
Scenario 1: Castaways
Scenario 2: Cursed Island
Scenario 3: Jenny needs help!
Scenario 4: Volcano Island
Scenario 5: Cannibal Island
Scenario 6: Family Robinson
Scenario 7: King Kong Island
Tokens
15
About tokens
Additional food / Additional wood tokens
Adventure tokens
Basket and Sack tokens
Camp & Shelter token
Determination token
Discovery tokens
First Player token
Greater danger token
Numbered tokens
Reroll token
Shortcut token
Special Wound tokens
Time-consuming action token
Weather tokens
Icons & symbols
8
Icons related to the camp
Icons for resources and Island tiles
Icons for Actions
Icons for terrain types
Icons for Morale & Wounds
Icons for dice & Weather
Icons for Mystery cards
Icons for Items
FAQ
Robinson Crusoe
What's the difference between perishable and non-perishable food?
menu
Robinson Crusoe
What's the difference between perishable and non-perishable food?
The two types of food are are identical in game terms, except that non-perishable food is not discarded at the end of the round.
Related Rule(s)
Resources and sources
Cellar
Dam
Boxes (Treasure)
Biscuits
Food crates