2. Pull into Guild (Noble)


The journeyman at the Noble Guild pulls 2 different colored influence markers from the Knight Guild into the general supply and exchanges them for king’s seals. If you complete at least 1 row or column of scrolls with the seals, you score 3 veneration points (vp) and draw 2 Royal Writ cards keeping 1 of them. Return the other card to the bottom of the deck.