3. Push out of Guild (Merchant)


The guild master at the Merchant Guild moves 4 goods (fewer if impossible) from the Merchant Guild to the Alchemist Guild. Simply place the goods in their respective carts or piles. If there is no room for a particular good, you may not transfer it. If you complete 1/2/3 carts and/or piles, you receive 4/5/6 veneration points (vp) respectively.