If you rule a farm, you may play the Harvest Action to randomly draw 5 goods from the haversack to place beside 1 of your farms, and score 1 veneration point (vp) .
Add +1 good for each additional farm and/or feudum ruled, and +2 to +5 goods for each rosary bead in your possession.
Note: The maximum harvest permitted on a single action is 10 goods—even if your yield calculation is higher.
Note: If a farm has 10 or more goods, you may not harvest there again until the farm drops below 10 goods.
On a future turn, you may play the Guild Action (trade) to move all goods from a ruled farm to the Farmer Guild to acquire 1 food or 1 shilling for every 2 goods traded.