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Dized  RULES
FEUDUM
FEUDUM
Components
Components
1
Full Component List
Full Component List
Setup
Setup
15
The Board Overview
The Board Overview
Setting up the board
Setting up the board
Setting up the resources general supply
Setting up the resources general supply
Setting up the Royal Writ cards
Setting up the Royal Writ cards
Setting up the Region tiles
Setting up the Region tiles
Setting up resources in Merchant Guild
Setting up resources in Merchant Guild
Setting up resources in Alchemist guild
Setting up resources in Alchemist guild
Starting influence markers
Starting influence markers
Setting up King's seals
Setting up King's seals
Starting goods in Farmer guild
Starting goods in Farmer guild
Epoch marker
Epoch marker
Regions starting goods
Regions starting goods
Starting player
Starting player
Starting goods per player
Starting goods per player
Players starting locations
Players starting locations
Playing the Game
Playing the Game
5
Goal of the game
Goal of the game
Gameplay overview
Gameplay overview
Game end
Game end
Strategy
Strategy
The Winner
The Winner
Playing a Round
Playing a Round
79
Step 1 Take actions
Step 1 Take actions
58
Eleven Actions
Eleven Actions
51
1. Migrate Action
1. Migrate Action
3
Migrate
Migrate
“Distant Kin” (Advanced Game)
“Distant Kin” (Advanced Game)
The Six Pawn Characters
The Six Pawn Characters
2. Move Action
2. Move Action
7
Move
Move
Pilfer Resources
Pilfer Resources
Vessels & Vessel Routes
Vessels & Vessel Routes
Abandoned Vessels
Abandoned Vessels
Ferryboats
Ferryboats
Epic Voyage
Epic Voyage
“Godspeed” (Advanced Game)
“Godspeed” (Advanced Game)
3. Influence Action
3. Influence Action
5
Influence
Influence
Wild Tiles
Wild Tiles
Rulers, Subjects & Serfs
Rulers, Subjects & Serfs
Guild Status & Active Regions
Guild Status & Active Regions
“Money is Influence” (Advanced Game)
“Money is Influence” (Advanced Game)
4. Improve Action
4. Improve Action
6
Improve
Improve
Region Tiles & Veneration Points
Region Tiles & Veneration Points
Wild Tiles
Wild Tiles
Feudums, Vassals & Military Service
Feudums, Vassals & Military Service
Non-Vassals
Non-Vassals
“Tend Landscape” (Advanced Game)
“Tend Landscape” (Advanced Game)
5. Explore Action
5. Explore Action
3
Explore
Explore
Royal Writs
Royal Writs
”Shovels & Swords” (Advanced Game)
”Shovels & Swords” (Advanced Game)
6. Harvest Action
6. Harvest Action
4
Harvest
Harvest
Favors
Favors
Rosary Beads
Rosary Beads
“Inspect the Harvest” (Advanced Game)
“Inspect the Harvest” (Advanced Game)
7. Tax Action
7. Tax Action
2
Tax
Tax
”Reinforcements” (Advanced Game)
”Reinforcements” (Advanced Game)
8. Conquer Action
8. Conquer Action
5
Conquer
Conquer
Conquering a Pawn
Conquering a Pawn
Conquering a Feudum
Conquering a Feudum
Saltpeter & Weapons
Saltpeter & Weapons
“Starve the People” (Advanced Game)
“Starve the People” (Advanced Game)
9. Defend Action
9. Defend Action
2
Defend
Defend
“Royal Immunity” (Advanced Game)
“Royal Immunity” (Advanced Game)
10. Repeat Action
10. Repeat Action
2
Repeat
Repeat
“Déjà vu” (Advanced Game)
“Déjà vu” (Advanced Game)
11. Guild Action
11. Guild Action
8
Guild
Guild
Guild Functions
Guild Functions
Repeating Guild Action
Repeating Guild Action
1. Trade (Any Player)
1. Trade (Any Player)
Trading Procedure
Trading Procedure
2. Pull (Journeyman)
2. Pull (Journeyman)
3. Push (Guild Master)
3. Push (Guild Master)
”Feast” (Advanced Game)
”Feast” (Advanced Game)
Gameplay overview
Gameplay overview
Card Symbols
Card Symbols
Regular Action
Regular Action
Starting Action Cards in hand
Starting Action Cards in hand
Repeating Guild Action
Repeating Guild Action
Starting Action Cards in hand
Starting Action Cards in hand
Regular Action
Regular Action
Special Ability (Advanced game)
Special Ability (Advanced game)
Card Symbols
Card Symbols
Extra or Sequential Action
Extra or Sequential Action
Long Live the King
Long Live the King
Step 2 Nourish Pawns
Step 2 Nourish Pawns
4
Nourish your pawns
Nourish your pawns
Food
Food
Wine
Wine
Wine Barrels & Sulfur
Wine Barrels & Sulfur
Step 3 Roll Progress Die
Step 3 Roll Progress Die
1
Progress Die
Progress Die
Step 4 Advance & Score Epoch (If Triggered)
Step 4 Advance & Score Epoch (If Triggered)
7
Wild Tiles
Wild Tiles
New epoch triggered
New epoch triggered
1. Score Epoch (dawn of all epochs)
1. Score Epoch (dawn of all epochs)
2. Subtract for Disloyalty
2. Subtract for Disloyalty
3. Replenish Landscapes
3. Replenish Landscapes
4. Replenish Map
4. Replenish Map
5. Replenish Guilds
5. Replenish Guilds
Step 5a End round
Step 5a End round
2
Guild Membership Significance
Guild Membership Significance
Passing starting player marker
Passing starting player marker
Step 5b End Game & Final Scoring
Step 5b End Game & Final Scoring
5
Last epoch triggered & final scoring
Last epoch triggered & final scoring
The Winner
The Winner
Wild Tiles
Wild Tiles
Game end
Game end
Goal of the game
Goal of the game
Turn Overview
Turn Overview
Gameplay overview
Gameplay overview
Advanced Game
Advanced Game
17
Gameplay overview
Gameplay overview
Behemoth & Sea Serpent (Advanced Game)
Behemoth & Sea Serpent (Advanced Game)
Tame the Beast (Advanced Game) (Knight)
Tame the Beast (Advanced Game) (Knight)
Reeves (Advanced Game)
Reeves (Advanced Game)
The Six Pawn Characters
The Six Pawn Characters
”Shovels & Swords” (Advanced Game)
”Shovels & Swords” (Advanced Game)
Special Ability (Advanced game)
Special Ability (Advanced game)
”Feast” (Advanced Game)
”Feast” (Advanced Game)
“Déjà vu” (Advanced Game)
“Déjà vu” (Advanced Game)
“Royal Immunity” (Advanced Game)
“Royal Immunity” (Advanced Game)
“Starve the People” (Advanced Game)
“Starve the People” (Advanced Game)
”Reinforcements” (Advanced Game)
”Reinforcements” (Advanced Game)
“Inspect the Harvest” (Advanced Game)
“Inspect the Harvest” (Advanced Game)
“Tend Landscape” (Advanced Game)
“Tend Landscape” (Advanced Game)
“Money is Influence” (Advanced Game)
“Money is Influence” (Advanced Game)
“Godspeed” (Advanced Game)
“Godspeed” (Advanced Game)
“Distant Kin” (Advanced Game)
“Distant Kin” (Advanced Game)
Examples
Examples
6
Military Service (example)
Military Service (example)
Saltpeter & weapons (example)
Saltpeter & weapons (example)
Defend (example)
Defend (example)
Trading Procedure (example)
Trading Procedure (example)
Guild Status (example)
Guild Status (example)
Krud Barrels (example)
Krud Barrels (example)
Guild Membership
Guild Membership
4
Guild Membership Significance
Guild Membership Significance
Guild Track
Guild Track
Guild Status
Guild Status
Reeves (Advanced Game)
Reeves (Advanced Game)
The Six Guilds
The Six Guilds
24
1. Farmer Guild
1. Farmer Guild
3
1. Trade at Guild (Farmer)
1. Trade at Guild (Farmer)
2. Pull into Guild (Farmer)
2. Pull into Guild (Farmer)
3. Push out of Guild (Farmer)
3. Push out of Guild (Farmer)
2. Merchant Guild
2. Merchant Guild
3
1. Trade at Guild (Merchant)
1. Trade at Guild (Merchant)
2. Pull into Guild (Merchant)
2. Pull into Guild (Merchant)
3. Push out of Guild (Merchant)
3. Push out of Guild (Merchant)
3. Alchemist Guild
3. Alchemist Guild
3
1. Trade at Guild (Alchemist)
1. Trade at Guild (Alchemist)
2. Pull into Guild (Alchemist)
2. Pull into Guild (Alchemist)
3. Push out of Guild (Alchemist)
3. Push out of Guild (Alchemist)
4. Knight Guild
4. Knight Guild
5
1. Trade at Guild (Knight)
1. Trade at Guild (Knight)
2. Pull into Guild (Knight)
2. Pull into Guild (Knight)
3. Push out of Guild (Knight)
3. Push out of Guild (Knight)
Tame the Beast (Advanced Game) (Knight)
Tame the Beast (Advanced Game) (Knight)
Behemoth & Sea Serpent (Advanced Game)
Behemoth & Sea Serpent (Advanced Game)
5. Noble Guild
5. Noble Guild
3
1. Trade at Guild (Noble)
1. Trade at Guild (Noble)
2. Pull into Guild (Noble)
2. Pull into Guild (Noble)
3. Push out of Guild (Noble)
3. Push out of Guild (Noble)
6. Monk Guild
6. Monk Guild
3
1. Trade at Guild (Monk)
1. Trade at Guild (Monk)
2. Pull into Guild (Monk)
2. Pull into Guild (Monk)
3. Push out of Guild (Monk)
3. Push out of Guild (Monk)
Reeves (Advanced Game)
Reeves (Advanced Game)
Guild Status
Guild Status
Guild Track
Guild Track
Guild Membership Significance
Guild Membership Significance
Royal Writs (cards)
Royal Writs (cards)
18
Mandates
Mandates
8
Bow
Bow
Sword
Sword
Food / Wood & Food
Food / Wood & Food
Iron, Sulfur, Wood, Food
Iron, Sulfur, Wood, Food
Food (b)
Food (b)
Wood / Iron
Wood / Iron
Reach 3 Status stars (a)
Reach 3 Status stars (a)
Reach 3 Status stars (b)
Reach 3 Status stars (b)
Charters
Charters
8
Wine Barrel
Wine Barrel
Defeat either Monster (advanced)
Defeat either Monster (advanced)
Northern Kingdom
Northern Kingdom
Southern Kingdom
Southern Kingdom
Eastern Kingdom
Eastern Kingdom
Western Kingdom
Western Kingdom
Central Kingdom
Central Kingdom
Isolated Kingdom
Isolated Kingdom
2. Pull into Guild (Farmer)
2. Pull into Guild (Farmer)
Play Royal Writs cards
Play Royal Writs cards
FAQ
FAQ

FEUDUM

Category: 4. Knight Guild

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  1. FEUDUM
  2. 4. Knight Guild
4. Knight Guild Sir Marcus
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1. Trade at Guild (Knight)
1. Trade at Guild (Knight)
Contents of this Category
1. Farmer Guild
1. Farmer Guild
1. Trade at Guild (Farmer)
1. Trade at Guild (Farmer)
2. Pull into Guild (Farmer)
2. Pull into Guild (Farmer)
3. Push out of Guild (Farmer)
3. Push out of Guild (Farmer)
2. Merchant Guild
2. Merchant Guild
1. Trade at Guild (Merchant)
1. Trade at Guild (Merchant)
2. Pull into Guild (Merchant)
2. Pull into Guild (Merchant)
3. Push out of Guild (Merchant)
3. Push out of Guild (Merchant)
3. Alchemist Guild
3. Alchemist Guild
1. Trade at Guild (Alchemist)
1. Trade at Guild (Alchemist)
2. Pull into Guild (Alchemist)
2. Pull into Guild (Alchemist)
3. Push out of Guild (Alchemist)
3. Push out of Guild (Alchemist)
4. Knight Guild
4. Knight Guild
1. Trade at Guild (Knight)
1. Trade at Guild (Knight)
2. Pull into Guild (Knight)
2. Pull into Guild (Knight)
3. Push out of Guild (Knight)
3. Push out of Guild (Knight)
Tame the Beast (Advanced Game) (Knight)
Tame the Beast (Advanced Game) (Knight)
Behemoth & Sea Serpent (Advanced Game)
Behemoth & Sea Serpent (Advanced Game)
5. Noble Guild
5. Noble Guild
1. Trade at Guild (Noble)
1. Trade at Guild (Noble)
2. Pull into Guild (Noble)
2. Pull into Guild (Noble)
3. Push out of Guild (Noble)
3. Push out of Guild (Noble)
6. Monk Guild
6. Monk Guild
1. Trade at Guild (Monk)
1. Trade at Guild (Monk)
2. Pull into Guild (Monk)
2. Pull into Guild (Monk)
3. Push out of Guild (Monk)
3. Push out of Guild (Monk)
Reeves (Advanced Game)
Reeves (Advanced Game)
Guild Status
Guild Status
Guild Track
Guild Track
Guild Membership Significance
Guild Membership Significance
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