Battles are resolved through a series of repeated Engagement Rounds, until all of one player’s Ships have Retreated or are destroyed. Each Engagement Round, Ships Activate by type, in Initiative order, attempting to Hit opposing Ships by rolling the dice corresponding to the Cannons present on their Ship Blueprints.
Note: Only one Blueprint Tile of each type (Ancient , Guardian , GCDS ) is used each game. Choose your favorites or randomly determine which will be used during setup.
Advanced Blueprint Tiles are marked with two notches on their border. They present a greater challenge than normal Blueprint Tiles and should only be used with experienced players.