Johanna (white) and Vernor (blue) are engaged in battle. Johanna is the Defender and this is the only battle this Round.
The combat begins with the Ships firing their Missiles.
Johanna will roll two orange dice for the Plasma Missiles on each Interceptor, Hitting with a roll of .
Vernor will roll two orange dice for the Plasma Missiles on each Interceptor, Hitting with a , and two orange dice for the Plasma Missiles on the Cruiser, Hitting with a .
The Initiative order is:
• Vernor's Interceptors: Initiative 4 (Ship Initiative Bonus 2 + Fusion Drive 2 = 4).
• Johanna's Interceptors: Initiative 3 (Ship Initiative Bonus 2 + Nuclear Drive 1 = 3; Defender first).
• Vernor's Cruiser: Initiative 3 (Ship Initiative Bonus 1 + Fusion Drive 2 = 3).
Vernor rolls , , 5, 4, 3 and 2 for the Plasma Missiles on his Interceptors. He decides to assign the 's to two of Johanna's Interceptors. The rest of the rolls are Misses. Johanna's Interceptors both receive two points of damage, exceeding their Hull Value of 1, and are destroyed. Vernor takes the Ships and puts them next to his Species Board.
Johanna rolls and for the Plasma Missiles on her remaining Interceptor. She assigns one to one of Vernor's Interceptors and the other to Vernor's Cruiser. Vernor's Interceptor receives two points of damage, exceeding its Hull Value of 1, and is destroyed. Johanna takes the Ship and puts it next to her Species Board. Vernor's Cruiser receives two points of damage, less than its Hull Value of 3. Two Damage Cubes are placed next to his Cruiser to mark the damage.
Vernor then rolls 3 and 2 for the Plasma Missiles on his Cruiser, which result in Misses.
The battle continues with Engagement Rounds.
Johanna now has one Interceptor and one Cruiser remaining. Vernor has two Interceptors and one Cruiser.
Johanna's Interceptor will roll one yellow die for its Ion Cannon that Hits either type of Vernor's Ships with a roll of . Johanna's Cruiser will roll two yellow dice for its two Ion Cannons, Hitting Vernor's Interceptors (which have no Shields) with a roll of 4 or higher and Vernor's Cruiser with a roll of 5 or higher (Gauss Shield subtracts 1 from the Hit Value of each die assigned to it).
Vernor will roll one yellow die for the Ion Cannon on each Interceptor, Hitting either of Johanna's Ships with a roll of , and one orange die for the Plasma Cannon on the Cruiser, Hitting either Ship with a roll of .