Determine Battles: Identify all Sectors containing opposing Ships
Resolve Battles: In descending Sector Number order per Sector:
• Battle in reverse order of entry; non-player Ships and player Controlling Sector always Defender
• is always a Hit, ≥ 6 is a Hit, is always a Miss
• Fire Missiles in Initiative order
• Repeated Engagement Rounds
• After all battles in a Sector: Draw Reputation Tiles in order of entry
Completing the Combat Phase
• Attack Population: Ships attack opponent Population Cubes in their Sector.
• Influence Sectors: players may take Control of Uncontrolled Sectors where they have Ships
• Discovery Tiles: undefended Discovery Tiles are claimed
• Repair Damage: all Ship damage is reset by returning Damage Cubes to the supply