Weapons
For each Die Symbol on your Ship Blueprint, roll one die of the corresponding color. The damage a Hit inflicts is represented by burst symbols. Each burst causes one point of damage.
Computers
The total value of Computers on your Ship Blueprint is added to your die rolls to Hit.
Shields
The total value of Shields on your Ship Blueprint is subtracted from opponent die rolls to Hit.
Hull
The total value of Hull on your Ship Blueprint determines how much damage your Ship can absorb before it is destroyed.
Drives
The total value of Drives on your Ship Blueprint determines your Ship's Movement Value.
Energy Sources
The total value of Energy Symbols on your Ship Blueprint determines its total Energy Production.