Weapons

For each Die Symbol on your Ship Blueprint, roll one die of the corresponding color. The damage a Hit inflicts is represented by burst symbols. Each burst causes one point of damage.

Computers

The total value of Computers on your Ship Blueprint is added to your die rolls to Hit.

Shields

The total value of Shields on your Ship Blueprint is subtracted from opponent die rolls to Hit.

Hull

The total value of Hull on your Ship Blueprint determines how much damage your Ship can absorb before it is destroyed.

Drives

The total value of Drives on your Ship Blueprint determines your Ship's Movement Value.

Energy Sources

The total value of Energy Symbols on your Ship Blueprint determines its total Energy Production.