War of the Ring: Second Edition

ACTIVATING FREE PEOPLES NATIONS

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ACTIVATING FREE PEOPLES NATIONS

The Political counter of a Free Peoples Nation is turned to the active side (with the light blue side face up) when any of the following events occur:

— A region of that Nation is entered by an enemy Army.

— An Army containing units of that Nation is attacked.

— The Fellowship of the Ring is declared in a City or Stronghold of that Nation.

— When a Companion (capable of activating that Nation) ends his movement or enters play in one of its Cities or Strongholds, unless it is controlled by the enemy.

Each Companion card has a symbol, in its lower righthand corner, that indicates which Free Peoples Nation the Companion is capable of activating upon ending his movement (or entering play) in one of that Nation’s Cities or Strongholds.

Note that Gandalf, Aragorn, Meriadoc Brandybuck, and Peregrin Took all show the “Free Peoples” symbol rather than one specific Nation’s symbol. These Characters are capable of activating any Free Peoples Nation upon ending their movement in one of its Cities or Strongholds.