Heroes of Land, Air & Sea

Team Play: Gameplay Changes

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A team game is played primarily the same way as a standard game, but with the following changes:

• Players cannot attack their allies, and can peacefully share Units in the same Region. The allies can only have a collective total of 5 Units in a single Region. When this happens in a Resource Region, both players will gain a Resource from that Region. However, a Tower will only benefit the Faction that built it, and any Serf occupying a worker space only gains an additional Resource for the Faction it belongs to.

• When you take a Tax Action, you may also give Resources from your supply, in any combination and at any time during the action, to an ally of your choice before or after you gain Resources.

• Ally Units in the same Region can move together, even if they belong to a teammate. When moving, a player can take any friendly Units in that Region with them, with their ally player's permission. All allied Units gain benefits of the Active Player's bonuses (such as Strength). However, allies do not gain benefits of allied players' abilities from their allies' C.C. Boards or Hero Cards.

• If attacking with mixed Units, the active player chooses the Tactic Card and must pay for it. If defending in a Region with mixed Units, the players in the team choose who leads the Battle and selects and pays for the Tactic Card.