Weapons 
For each Die Symbol on your Ship Blueprint, roll one die of the corresponding color. The damage a Hit inflicts is represented by burst symbols. Each burst
causes one point of damage.
Computers 
The total value of Computers on your Ship Blueprint is added to your die rolls to Hit.
Shields 
The total value of Shields on your Ship Blueprint is subtracted from opponent die rolls to Hit.
Hull 
The total value of Hull on your Ship Blueprint determines how much damage your Ship can absorb before it is destroyed.
Drives 
The total value of Drives on your Ship Blueprint determines your Ship's Movement Value.
Energy Sources 
The total value of Energy Symbols on your Ship Blueprint determines its total Energy Production.