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Weapons

For each Die Symbol on your Ship Blueprint, roll one die of the corresponding color. The damage a Hit inflicts is represented by burst symbols. Each burst causes one point of damage.

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Computers

The total value of Computers on your Ship Blueprint is added to your die rolls to Hit.

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Shields

The total value of Shields on your Ship Blueprint is subtracted from opponent die rolls to Hit.

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Hull

The total value of Hull on your Ship Blueprint determines how much damage your Ship can absorb before it is destroyed.

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Drives

The total value of Drives on your Ship Blueprint determines your Ship's Movement Value.

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Energy Sources

The total value of Energy Symbols on your Ship Blueprint determines its total Energy Production.