RULES
Catacombs 3E
General
7
Objective
Number of Players
Strategy
Important Terms
Components
Ranged Piece Placement
Alternate Room Card Layouts
Game Setup
8
Character Roles
3
Overseer
Heroes
Catacomb Lords
Apply Stickers
Build the Playing Area
Playmats and Obstacles
Choose Room Cards
Hero Player Boards Setup
Game Phases
5
Gameplay Overview
Setup Phase
Battle Phase
Resolution Phase
Winning the Game
Battle Phase Details
23
Basic Shots
7
Shot Sequences and Connectors
Character Shots
Shield Shots
Ranged Shots
Shot Modifiers
Defensive Properties
Fire Wall
Advanced Shots
8
Open Portal
Runic Shift
Summon Shots
Ice Shots
Target Shots
Roll Shots
Teleport Shots
Devour Shots
Turn Order
Playing Spell, Ability, and Item cards
Monster Cards
Shadow Monsters
The Gelatinous Cube Monster
Tracking Health
Taking and Healing Damage
Hero Death
Cards
16
Battle Room Cards
3
Battle Room Card Layout
Icons
Suppression
Special Room Cards
5
Catacomb Lord's Lair
Althea the Healer
Alewife Tavern
Izchak the Merchant
Amaranth Inn
Item Cards
5
Combo Items
Familiars
Hero Specific Enhancements
Item Restrictions
Frequency Conditions
Choose Room Cards
Monster Cards
Poison Cards
Advanced Concepts
4
Monster Vulnerabilities
Poison Cards
Allies
Antients
FAQ
Catacombs 3E
Category: Advanced Concepts
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Catacombs 3E
Advanced Concepts
Advanced concepts of the game, such as Poison cards and Antients.
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Monster Vulnerabilities
Contents of this Category
Monster Vulnerabilities
Poison Cards
Allies
Antients