RULES
Launch Tutorial
Tiny Epic Quest
Start playing right out of the box with Dized!
Intro
2
Prologue
Objective and Overview
Setup
2
Components
Game Setup (for 2-4 Players)
Gameplay
27
Day Phase
10
Day Phase - Movement and Questing
Hero Movement
Moving Past Goblins
Idling - Choosing to not Move
Regions on the Map Cards
Quest Cards
Equipping Heroes
The Quest Card Row
Flip the First Player Token
Day Phase Completion
Night Phase
16
Dice Actions
9
Take Damage
Magic Level Damage
Defending Damage
Becoming Exhausted
Gain Power
Conjure Magic or Take Damage
Torches and Scrolls
Forge Ahead
Attacking
Night Phase - Adventuring
Exploring Temples
Legendary Items
Resting
Learning Spells
Health and Power Maximum Thresholds
Night Phase - Resolution
Gameplay Overview
Final Scoring
3
Game End
Final Scoring
Credits
Clarifications
2
Legendary Item Clarification
Adventure Dice Symbols
Game Variants
8
Solo Variant
7
Intro
Game Setup
Choose a Difficulty Level
Day Phase - Solo Movement Drafting
Night Phase - Adventuring
Night Phase - Resolution
End of Game
GloomFall Variant
FAQ
Tiny Epic Quest
Category: Solo Variant
menu
Tiny Epic Quest
Solo Variant
Instructions for playing the game solo
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Intro
Contents of this Category
Solo Variant
Intro
Game Setup
Choose a Difficulty Level
Day Phase - Solo Movement Drafting
Night Phase - Adventuring
Night Phase - Resolution
End of Game
GloomFall Variant