Tiny Epic Quest

Night Phase - Adventuring

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As you Adventure, you are always the player with the dice. The Magic Track and how it affects dice actions for each Magic Level are different in the Solo Variant:

These dice actions effects are:

Level 0 (0)– The first is ignored. The second and all other 's deal -1 in damage.

Level 1 (1)– The first deals -1 in damage. The second is ignored. The third and all other 's deal -1 in damage. The first is ignored. The second and all other 's give power.
Level 2 (2)– All 's deal -1 in damage. All 's do not give power.

Level 3 (3)– All 's deal -2 in damage. All 's do not give power, and all 's now deal -1 in damage.