When you capture an Enemy Unit, immediately move the Time Tracker backward 2 spaces, gaining more time to capture the Crystals from the dungeons (this is your reward for capturing Enemy Units instead of victory points). You cannot, however, move higher than the “7” space on the Time Tracker Card.
Shuffle the captured Unit Card back into its matching deck, discard any activated Solo Enemy Cards underneath it to its discard pile, and temporarily set the Unit Token and Health Tracker aside. Then, without looking, randomly draw a new Unit Card from its deck. Place the new card in the row and place a Health Tracker on the highest health space.
To place this new unit into the Realm, take the 3 Flag Tokens in your hand, shake, and drop one into the box lid. Place the Unit Token onto that Trigger Space. If the space is occupied, draw and discard a Solo Enemy Card. Use its compass to determine on which adjacent side of the Trigger Space you will place the Unit Token.