Each unit's stats are recorded on their Unit Card. On the cards' outside edges are resource tracks where a resource tracker moves up and down, noting the amount of Health, Ammo, and Mana an individual unit has at any time. A tracker cannot exceed the highest number on the track, and if the value becomes "zero" it is temporarily removed from the track.
Units have stat values listed on the cards and special abilities given in the text boxes at the bottom. These are represented as icons:
Movement
Melee Attack
Missile Attack
Cast a Spell
Reactive Ability: Triggers in response to being attacked or taking damage. This takes effect immediately.
Passive Ability: It is always active and triggers when the ability's condition is met.