RULES
Launch Tutorial
Tiny Epic Tactics
Start playing right out of the box with Dized!
Setup and Components
6
Prologue
Components
Assembling the Evergreen Forest
Unit Cards and Stats
Game Modes
Game Setup
Game Overview
6
Game Overview
Turn Order
Taking Actions
Weakened Units
Capturing Units
Terrain Quick Reference
Actions
7
Action: Movement
Effects of Terrain
Action: Melee Attack
Action: Missile Attack
Action: Cast a Spell
Reaction: Countering
Tactic Cards
Scoring and Game End
3
Game End and Scoring
Securing a Control Area
Credits
Variant Game Modes
22
Solo Adventure Mode (1 Player)
18
Solo Adventure Mode Setup
Solo Gameplay Overview
On Your Turn
Enter a Dungeon
Exploring the Dungeon
The Final Dungeon: The Crystal of Glory
The Solo Enemy's Turn
Activating a Solo Enemy Unit
Weakened Solo Enemy Units
Bonuses from Activation
Step 1 (and 4): Check for Melee Attacks
Step 2(and 5): Missile and Spell Attacks
Step 3: Perform Movement
Moving with the Compass
Solo Enemy Movement Special Cases
The "Climb" Card
Solo Enemy Capture and Time Increase
Solo Game End
Competitive Mode: Team Play (4 Players)
Battle Mode: Free-For-All
Battle Mode: Team Play (4 Players)
Cooperative Adventure Mode (2 Players)
FAQ
Tiny Epic Tactics
Category: Actions
menu
Tiny Epic Tactics
Actions
All of the various actions players may take on their turn
Next
Action: Movement
Contents of this Category
Action: Movement
Effects of Terrain
Action: Melee Attack
Action: Missile Attack
Action: Cast a Spell
Reaction: Countering
Tactic Cards