Tiny Epic Tactics

Weakened Units

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A Weakened unit cannot take any actions during your turn until the Weakened Token is removed (see below):

When a unit becomes Weakened, it must remain Weakened for the rest of that turn. Starting on that player's next turn, they may elect to have a Weakened unit lose 2 Health () to remove the Weakened Token and allow that unit to take actions this turn. You cannot do this if you have 2 or fewer 's. Otherwise, the token is automatically removed at no cost at the end of that turn.

You may use abilities, spells, or tactics that cure Weakness.