A Weakened unit cannot take any actions during your turn until the Weakened Token is removed (see below):
• When a unit becomes Weakened, it must remain Weakened for the rest of that turn. Starting on that player's next turn, they may elect to have a Weakened unit lose 2 Health () to remove the Weakened Token and allow that unit to take actions this turn. You cannot do this if you have 2 or fewer
's. Otherwise, the token is automatically removed at no cost at the end of that turn.
• You may use abilities, spells, or tactics that cure Weakness.