After you and the Rival have taken your actions, you check alliances and collect taxes as normal. The Rival does not collect gold. Instead, clean up the dice from the Action Mat, and place the Rival’s coins:
1. If there are already coins on the mat (there are none for Round 1), remove them, setting them aside.
2. Remove the 2 dice you played, replacing them with coins covering the slots. These are blocked for you for next round.
3. Remove the 2 Rival Action Slot dice. Give yourself 3 dice and the Rival 2 dice. It’s now time to start the next round or enter a Scoring Phase.
4. Both you and the Rival must cull any excess Power Tokens in your Ally Pools down to 2 for each non-player house.