Tiny Epic Game of Thrones

Rival Actions: March and Sail

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For both of these actions, the Rival moves its hero and companion Power Tokens in the Hero’s Domain directly to the domain listed on the Rival Card. First, note the row of Map Cards that the Rival Hero is in: North, Central, or South. Listed on the card, there are different domains for either March or Sail actions. Move the Rival Hero and companion units to the target domain, always leaving 1 Power Token behind in its starting domain if able to (prioritizing a choice of its own house’s units over allies). For instance, marching from Casterly Rock moves the Rival Hero Jaime to the Shield Islands, and it leaves 1 Power Token behind.

There are several outcomes that can occur due to this movement:

If unoccupied (moving ends without further issue). If this is a Castle Domain, the Rival immediately gains the Castle.

If occupied by Rival units or its allies. The Rival instead moves directly to its NEXT TARGET (see Rival moves to NEXT TARGET).

If occupied by your units, or units of a non-player house that is not in an alliance, this results in a battle (see Battling the Rival).