All units in the domain that belong to the losing side must move, by land, out of the domain to the nearest friendly domain with available capacity that they control, or to the nearest Fief domain that is unoccupied by any house. This domain’s distance is counted as if they were marching. Follow these movement rules when your army is retreating:
• You may move any number of domains, and through enemy domains (this does not start a battle), to reach the nearest unoccupied Fief domain or friendly domain that can support the number of units moving.
• You must follow the Domain Unit Limit rules (see Domain Unit Limit). If there are no domains on the Map that can support the number of units moving, then you must return any retreating units that would go over the limit back to their mats. You still gain the benefits for the returning tokens.
• If two or more closest available domains (either friendly or unoccupied) are equidistant, then you may choose which domain to move to.
• You can only retreat into King’s Landing or a Castle domain if you control it and no other option are as near.