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It is the year 3030, and technology offers humankind unimaginable entertainment. What used to be virtual is now reality, and sports that once occupied your flat-screen now occupy the world stage. The largest of these sports embodies the evolution and integration of athleticism and machinery. Hundreds of millions of viewers jack in to the neural net feed from the Battle Arena, high up on the roof of AughTech Headquarters, witnessing the spectacle that is M.E.C.H.s: Mechanized Entertainment Combat Heroes.