Tiny Epic Mechs

Program Card Movement Guide

menu

Collect: Move forward 1 Zone.

Deploy Turret and Deploy Mine: Move to the highest-valued Zone.

Purchase and Power Up: Move to the lowest-valued Zone.

Diagonal Jump: Jump into the Zone of the human player if they are in ANY Zone diagonal to the Robot Pilot. This jump may be over any number of Zones in any diagonal direction. If the human player is not in a diagonal Zone, then the Robot Pilot does not move.

Double Jump: Jump into the Zone of the human player if they are in ANY Zone to the Robot Pilot's row or column. This jump may be over any number of Zones in any orthogonal direction. If the human player is not in a orthogonal Zone, then the Robot Pilot does not move.